Mortal Kombat II / Scorpion

~ MORTAL KOMBAT II ~


SCORPION

The hell-spawned specter rises from the pits. After learning of Sub-Zero's return, he again stalks the ninja assassin - following him into the dark realm of the Outworld where he continues his own unholy mission. - Mortal Kombat II intro


SPECIAL MOVES

Spear
BB1

Hellfire Punch
DB2
(can also be performed while airborne)

Leg Takedown
FDB3

Air Throw
BLOCK when you and opponent are near in mid-air


FATALITY #1 (Toasty!)

* Distance: ANY

Hold down BLOCK, then press DDUU2


FATALITY #2 (Spear Slice)

* Distance: NEAR

Hold down HIGH PUNCH, press DFFF, then release HIGH PUNCH

** To successfully execute this fatality, perform the High Punch away from the opponent. Kontinue holding down the High Punch, close in on your opponent, press Down Forward Forward Forward, and only then release High Punch.


STAGE FATALITY (Ceiling Spikes & Bridge Drop)

* Distance: NEAR

DFF, BLOCK


STAGE FATALITY BONUS (Sliding off Ceiling Spikes)
Same for ALL KHARACTERS!

After performing the Ceiling Spikes kombo, immediately follow-up by holding the DOWN button on BOTH Player 1's and Player 2's controls at the same time for a few seconds.


STAGE FATALITY (Dead Pool)
Same for ALL KHARACTERS!

* Distance: NEAR

Hold D + HIGH PUNCH once, then LOW PUNCH + LOW KICK together

** This one is tricky. Basically, you can hold Down all the way through this kombo. After pressing High Punch once to uppercut, and BEFORE the uppercut visually kompletes on screen, in that split second of a window press the Low Punch + Low Kick together, and then let go all key presses.

*** "Oh Ma!" Special: After successfully executing fatality, let go all key presses EXCEPT DOWN. Just keep holding DOWN alone to hear Dan Forden say "Oh Ma!" while as a floating skeleton.


BABALITY

* For Babality to work, you must NOT use a single punch during the winning round.

DBB4


FRIENDSHIP

* For Friendship to work, you must NOT use a single punch during the winning round.

BBD4

SHORTHAND

F = Forward
B = Back
U = Up/Jump
D = Down/Crouch

1 = Low Punch
2 = High Punch
3 = Low Kick
4 = High Kick

Occasionally I will opt to spell out the movement, punch or kick to avoid konfusion. e.g. Low Kick instead of 3.

PLATFORM

Operating System: Windows 10 Home Edition (64-bit)
Emulator Used: FinalBurn Neo v0.2.97.44 (64-bit)