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Resident Evil 2 (Platinum Edition) / Leon A Scenario 1 Six Saves Speedrun for Unlimited Ammo Rocket Launcher | |||||||
~ RESIDENT EVIL 2 ~
(Platinum Edition)
This speedrun guide has been tweaked based partially off JIrwin's Leon: Scenario 1 Speed Guide hosted on GameFAQs. The main goal of this guide is to help the reasonably experienced RE2 gamer get the coveted Unlimited Ammo Rocket Launcher plus a bonus "A" Ranking under 2 hours with a maximum of 6 Saves! This has been tested and retested with the changes to make sure it's viable (with decent room for error. e.g. zombie grabs and bites, wrong turns, forgetting to pause). Hence, being an advanced player to use this guide is not a prerequisite. KNOWING THE GAME IS! Obviously this is NOT for first-timers, and will assume that you have done a long playthrough of Leon A Scenario 1 at least once to get a feel and an idea of where things are. In short, if you are struggling to find where the items are, and/or you can't make heads or tails what the guide is referencing, then this guide is NOT for you... yet! I have also taken the liberty to rename some rooms in the maps, and I have chosen NOT to bypass some creatures in the game (I don't like things in my way!). Feel free to bypass any at your leisure, but always remember the main goal of this guide - to help you get the Rocket Launcher (NOT the best speedrun time!). Trying to bypass some dogs (and fail) or getting swarmed by zombies just to save some ammo and then dying is not worth it, unless you don't mind reloading a saved game.Also, take note of the following conditions which MUST BE MET for this endeavour to succeed:
a. MAXIMUM OF 6 SAVES
b. NO USING HEALTH SPRAYS. c. NO TOUCHING SPECIAL WEAPONS (weapons that take up 2 squares in your pack, except the gifted Rocket Launcher at the end). d. NO USING WEAPONS WITH UNLIMITED AMMO (you will be limited to the Hand Gun, Shotgun, and Magnum). e. NO TOUCHING THE MAC11 (if you came across it, you are in the WRONG ROOM!!! What are you doing?!?!?!). Basically, just follow the guide to the letter, and you'll be fine. Remember, the PAUSE KEY / F1 is your best friend as you will be making extensive use of it. Are you ready? Let's go. G / 1. Navigate area to Police Station. Take *ALL* Hand Gun Bullets if possible. Police Station 1st Floor (Pt 1)![]() 4. Go Reception Desk in Main Hall. Take Hand Gun Bullets. Use computer. 5. Go Reception Room. Ditch knife. 6. Go West Corridor. Take Hand Gun Bullets from corpse. Bypass Licker. 7. Go Conference Room, then Fireplace. Take Hand Gun Bullets. Light up painting. Take Red Jewel #1. 8. Go Darkroom Office. Kill ALL zombies along the way. Take 2 Gs outside. Combine to make 3xG. 9. In Darkroom Office, grab Hand Gun Bullets. Exit. Police Station 2nd Floor (Pt 1)![]() 11. Go to S.T.A.R.S. Office corridor. Kill zombies. 12. Go into S.T.A.R.S. Office. Take Shotgun and Unicorn Medal. Police Station 1st Floor (Pt 2)![]() 14. At Reception Room.
Equip *only*:
a. HAND GUN + BULLETS b. SHOTGUN c. UNICORN MEDAL 15. Go Main Hall. Use Unicorn Medal. Take Spade Key. Police Station 2nd Floor (Pt 2)![]() 19. Go Library. Solve puzzle. Take Bishop Plug. Take 1 R. 20. Go Waiting Room. Activate Emergency Ladder on the way but don't go down. Kill zombies in the way. 21. In Waiting Room, take Hand Gun Bullets.
Equip *only*:
a. HAND GUN + BULLETS b. 2 RED JEWELS 22. Go past Crow Corridor to the Roof. Ignore zombies and crows.
Equip *only*:
a. HAND GUN + BULLETS b. SMALL KEY c. DIAMOND KEY 28. Go Library. Kill zombies in the way. Exit Library South Door. Police Station 1st Floor (Pt 3)![]() 32. Enter West Office. Take 1 G. Kill zombie. Take Heart Key and Hand Gun Bullets. 33. Exit to Reception Room.
Equip *only*:
a. HAND GUN + BULLETS b. HEART KEY 34. Go to East Office. Avoid zombies in Lobby Corridor on the way. Basement (Pt 1)![]() 40. Go Parking Garage. Avoid/Kill dogs along the way. Hi Ada! :) Push truck. Take 1 G. 41. Go Elevator. Take Hand Gun Bullets. Go up to Cell #1. Take 1 G and 1 B. Combine to make 3xG. 42. Onward to Cell #2. Hi Ben! :) Take Manhole Opener. 43. Go Kennel. Use Manhole Opener and climb down. Bypass Spiders. Sewage Disposal (Pt 1)![]() 45. As Ada: Avoid/Kill dogs. Solve puzzle, take the Club Key. Take Shotgun Shells and get back. 46. As Leon: Take Club Key and Shotgun Shells. Go Storeroom Left. Take 1 B. Time to retire the Hand Gun permanently.
Equip *only*:
a. SHOTGUN + SHELLS b. SQUARE CRANK c. DIAMOND KEY d. CLUB KEY 47. SAVE GAME! Basement (Pt 2)![]() 49. Go past Autopsy Room to next door, and take the 1 R. Kill Lickers on the way. 50. Go upstairs to Watchman's Room. Police Station 1st Floor (Pt 4)![]() 52. Go Lobby. Kill zombies. 53. Go Interrogation Room. Kill zombies on the way. Take Rook Plug. Ignore Licker and run out. 54. Go Press Room. Light up 12, 13, 11. Take Cogwheel. Exit and take 1 R only *if* there's two spaces left. 55. Go back to Lobby. Take 1 G if there's still space. 56. Go Main Hall. Climb Emergency Ladder. Go Library. Bypass Licker. Police Station 3rd Floor![]() Basement (Pt 2)![]() 59. Go back to Kennel. Enter Manhole again. Bypass Spiders again. Sewage Disposal (Pt 2)![]()
Equip *only*:
a. MAGNUM b. SHOTGUN + SHELLS c. ROOK PLUG d. KNIGHT PLUG e. KING PLUG f. BISHOP PLUG g. RIBBON 61. SAVE GAME! 62. Go Septic Pool. Sewer B1 (Pt 1)![]()
Equip *only*:
a. SHOTGUN + SHELLS b. VALVE HANDLE 66. Use Lift. Sewer B2 (Pt 1)![]() 69. Cross bridge. Use Valve Handle again to raise bridge. Take 2 Gs and Shotgun Shells. 70. Go Dumping Area. Hi Alligator! Retreat and kill advancing Alligator. 71. Back to Dumping Area. Unlock door. Hi again Ada! :) Sewer B1 (Pt 2)![]() Sewer B2 (Pt 2)![]() 73. Cross bridge. Go Sewer Tunnel. Use Eagle Medal. 74. Follow corridor. Summon Tram. Shoot claws! Vacant Factory B1![]() 76. Go East Corridor. Take 2 Gs. Combine to make 3xG. 77. Go West Corridor. Climb ladder. Vacant Factory 1F![]()
Equip *only*:
a. MAGNUM + BULLETS b. SHOTGUN + SHELLS c. Two 3xG / RGB (whichever is available) 79. SAVE GAME! 80. Go into Tram. Go toilet. Take Magnum Bullets. Laboratory B4 (Pt 1)![]()
Equip *only*:
a. SHOTGUN + SHELLS b. One 3xG 85. SAVE GAME! 86. Go Blue doorway (East Area). Laboratory B5 (Pt 1)![]()
Equip *only*:
a. EMPTY MAGNUM + BULLETS b. SHOTGUN + SHELLS c. W. BOX KEY d. One GB 92. Go Locker Room. Take 1 R outside. Combine to make RGB. 96. SAVE GAME! 97. Backtrack to upstairs.Laboratory B4 (Pt 2)![]() 99. Go to Red doorway. Avoid/Kill Poisonous Plant. Go back down ladder again towards Monitor Room. Laboratory B5 (Pt 2)![]()
Equip *only*:
a. MAGNUM + BULLETS b. SHOTGUN + SHELLS c. MO Disk d. Three RGBs 101. SAVE GAME FOR THE LAST TIME! 102. Backtrack and use MO Disk. Go through doors. Activate Platform Elevator. Congratulations!! & Your Reward... if you did it right that is... :) ![]() ![]() Sources: |
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